Monday, July 13, 2015

Sudoku calculator

Any sudoku fans out there? Did you have some sudokus, that you wasn't able to complete? Here is the solution - a program that solves the sudokus for you.  ;)

Actually that was a fun project. To calculate the puzzle, without using brute force. Et voilà! This calculator can find the solution of the simple sudoku, with some kind of heuristic or uses the brute force, for the complicated one.

You can try the demo here.

Or get it on the github. (Open Source. Do what you want with it.)

It is possible to add mode methods to solve the puzzles if you need them.

It is also possible to add more game fields, like samurai-sudoku or nanominosudoku. Or redesign the game field and add more colours. The data format is quite simple.

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Tuesday, April 01, 2014

Silent Hill 2 Game Boy OST

As you already know, the Silent Hill 2 for Game Boy was released in 2009 (see my post about it). The game has some kind of a cult status now and is one of the most wanted games of the SH series.

The soundtrack was released a couple of months later, but was instantly sold out. At first it was still possible to get the CD on the Amazon (it was quite expensive), but I wasn't lucky enough to get my copy.

But yesterday Ilthanar found this disc at the local discouter for 7.99!!! Amazing!

There are overall 5 Game-Boy-quality tracks on the disc:

01 - Theme Of Laura
02 - Promise (Reprise)
03 - True
04 - Theme Of Laura (Reprise)
05 - Promise

Listen all tracks on youtube.

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Sunday, June 28, 2009

NecroQuest merchandising thread go!
How 2d characters go 3d. (^_^)

The idea is to make all characters from my NecroQuest game. I started with the succubus Tzuko. In the game Tom finds her in his basement in the middle of a summoning pentagram. She waited there a couple of month already. After she saw Tom, she tried everything from seducing him til ordering him to free her. So I gave her kinda angry pose.

I used few modeling putties to make her (mostly FIMO and green stuff) and then cast her in resin. Now everyone can get this figure (and later other characters) from Alionas online store.

As you know, Yarooze games are freeware. By buying this figure, you not only get a figurine to place it on your PC monitor, but also help me making more games. (bla-bla-bla, more propaganda for me...) (^_^)

I'll make more figurines later. If you wish your favorite character will be made next, just drop me a line. I'll try to notice your wishes. But it depends of my free time and of how successful this figure will be.

Click here for more pictures... Beware of nudity! (^_^)

2d Tzuko <-> 3d Tzuko

Tzuko on the NecroQuest Poster

Unpainted Tzuko.

I also made special base for her. (^_^)b

Size comparison. She is about 10 cm high.

"Free me! Right now!" (^_^)

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Wednesday, May 06, 2009

WWII girls in 1:72

Here is my new figure in 1:72. It had to be something WWII german, but I didn't want to make just another soldier with MP40. It makes simple more fun to sculpt girls. So here it is: Nachrichtenhelferinnen, Oberführerin, service dress.


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Wednesday, April 01, 2009

Silent Hill 2 for GB Arrives in April!
The port of the PS2 horror-survival hit title is coming...

Hurray for Konami and their long-running horror-survival series! It seems that the second installment in this series, Silent Hill, will be ported to the Game Boy after being a major hit on the PS2. Would believe if I told you that Silent Hill 2 is the reason for me buying the handheld console in the first place? The game ruled, although I have two things to comment upon it: it's way too short and it has too many locked rooms for my liking.

In case you're wondering what's up with the April release date, it was spotted up on Amazon, so we can only believe the site, for now. According to a couple of rumors, Climax, the developing team who worked wonders with the first version of Silent Hill 2, will be taking up the GB version as well. In the meantime, we remind you that Silent Hill V is in the works for the NEC and Tamagotchi, promising to take the horror-survival experience to the next level.

For those of you who didn't even know that there was a PlayStation (One) Silent Hill, this game will surely eat enough hours of your life to become a hobby. It serves as a sequel for the original PSP game and pretty much explains the story of the Silent Hill movie, clarifying all the mysteries. What impressed me the most in Origins, were its graphics, the vast amount of weapons I could use and the quality of the AI.

I admit that it was frustrating to get killed each time I reached a new landmark, but that's life and gaming, so you'd better start training and replaying past SH titles, since this baby's coming to the GB! I'm curios if we'll see other similar ports in the future, not from Konami, but from Capcom, who haven't delivered a GBA Resident Evil title, so far, if I'm not mistaking.

Original article from Softpedia’s editor Alexandru Stanescu. Published without permission.

There is also a video on YouTube that demonstrates some gameplay.

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Saturday, March 14, 2009

High elven standard bearer. There are not enough girls in the high elven army. (^_^)

After I assembled some new GW high elves, I still had spare parts. They were not enough to make the whole figure so I had to finish the model with green stuf.
I took the feet, head, dagger from the mage plastic kit, and arms & banner from the general plastic kit. Then I made the wire skeleton and put some green stuff on it. Et voilà!

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Wednesday, October 01, 2008

Besieged. Or how to get out of a castle...
...without being catapulted.

Together with BaRoN we are making new adventure game...

BesiegedThe King has been besieged for weeks in his castle, and the garrison doesn't have a rat left to eat. In desperation, a plan is hatched to launch a hero over the enemy lines -by catapult! -to try and get help. Of course everybody shirks the task off onto someone lower down the medieval hierarchy, and the buck stops at the lowly Dung Shoveler. Now the Dung Shoveler must break the siege, or be catapulted!

will be finished: November 2008

See the teaser here:
Teaser on YouTube

For more information see Production thread


- AGS game engine
- resolution: 320x240
- length: short game
- theme: medieval adventure
- violence: medieval level
- Low-res nudity: this time very limited.

animations: 95%
backgrounds: 100%
plot: 100%
puzzles: 95%
music: Funkmast will honestly make the cool medieval music

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